Searched refs:addAnyAmbiguousType (Results 1 – 6 of 6) sorted by relevance
729 self::addAnyAmbiguousType($builder, $any_ambiguous_type);1580 public static function addAnyAmbiguousType(FlatBufferBuilder $builder, $anyAmbiguousType) function in MyGame\\Example\\Monster
238 …public static void addAnyAmbiguousType(FlatBufferBuilder builder, byte anyAmbiguousType) { builder… in addAnyAmbiguousType() method in Monster
2502 MyGame.Example.Monster.addAnyAmbiguousType = function(builder, anyAmbiguousType) { function in MyGame.Example.Monster2658 MyGame.Example.Monster.addAnyAmbiguousType(builder, anyAmbiguousType);
2413 static addAnyAmbiguousType(builder:flatbuffers.Builder, anyAmbiguousType:MyGame.Example.AnyAmbiguou… method in MyGame.Example.Monster2518 Monster.addAnyAmbiguousType(builder, anyAmbiguousType);
958 int addAnyAmbiguousType(AnyAmbiguousAliasesTypeId anyAmbiguousType) {
960 int addAnyAmbiguousType(AnyAmbiguousAliasesTypeId anyAmbiguousType) {