Searched refs:addAnyUnique (Results 1 – 4 of 4) sorted by relevance
728 self::addAnyUnique($builder, $any_unique);1570 public static function addAnyUnique(FlatBufferBuilder $builder, $offset) function in MyGame\\Example\\Monster
237 …public static void addAnyUnique(FlatBufferBuilder builder, int anyUniqueOffset) { builder.addOffse… in addAnyUnique() method in Monster
2494 MyGame.Example.Monster.addAnyUnique = function(builder, anyUniqueOffset) { function in MyGame.Example.Monster2657 MyGame.Example.Monster.addAnyUnique(builder, anyUniqueOffset);
2405 static addAnyUnique(builder:flatbuffers.Builder, anyUniqueOffset:flatbuffers.Offset) { method in MyGame.Example.Monster2517 Monster.addAnyUnique(builder, anyUniqueOffset);