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Searched refs:addBias (Results 1 – 3 of 3) sorted by relevance

/external/llvm/lib/CodeGen/
DSpillPlacement.cpp130 void addBias(BlockFrequency freq, BorderConstraint direction) { in addBias() function
265 nodes[ib].addBias(Freq, I->Entry); in addConstraints()
272 nodes[ob].addBias(Freq, I->Exit); in addConstraints()
288 nodes[ib].addBias(Freq, PrefSpill); in addPrefSpill()
289 nodes[ob].addBias(Freq, PrefSpill); in addPrefSpill()
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DSpillPlacement.cpp138 void addBias(float w, bool out) { in addBias() function
231 nodes[ib].addBias(Freq * Bias[I->Entry], 1); in addConstraints()
238 nodes[ob].addBias(Freq * Bias[I->Exit], 0); in addConstraints()
254 nodes[ib].addBias(-Freq, 1); in addPrefSpill()
255 nodes[ob].addBias(-Freq, 0); in addPrefSpill()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DSpillPlacement.cpp138 void addBias(BlockFrequency freq, BorderConstraint direction) { in addBias() function
273 nodes[ib].addBias(Freq, I->Entry); in addConstraints()
280 nodes[ob].addBias(Freq, I->Exit); in addConstraints()
296 nodes[ib].addBias(Freq, PrefSpill); in addPrefSpill()
297 nodes[ob].addBias(Freq, PrefSpill); in addPrefSpill()