Searched refs:addBias (Results 1 – 3 of 3) sorted by relevance
/external/llvm/lib/CodeGen/ |
D | SpillPlacement.cpp | 130 void addBias(BlockFrequency freq, BorderConstraint direction) { in addBias() function 265 nodes[ib].addBias(Freq, I->Entry); in addConstraints() 272 nodes[ob].addBias(Freq, I->Exit); in addConstraints() 288 nodes[ib].addBias(Freq, PrefSpill); in addPrefSpill() 289 nodes[ob].addBias(Freq, PrefSpill); in addPrefSpill()
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/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
D | SpillPlacement.cpp | 138 void addBias(float w, bool out) { in addBias() function 231 nodes[ib].addBias(Freq * Bias[I->Entry], 1); in addConstraints() 238 nodes[ob].addBias(Freq * Bias[I->Exit], 0); in addConstraints() 254 nodes[ib].addBias(-Freq, 1); in addPrefSpill() 255 nodes[ob].addBias(-Freq, 0); in addPrefSpill()
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/ |
D | SpillPlacement.cpp | 138 void addBias(BlockFrequency freq, BorderConstraint direction) { in addBias() function 273 nodes[ib].addBias(Freq, I->Entry); in addConstraints() 280 nodes[ob].addBias(Freq, I->Exit); in addConstraints() 296 nodes[ib].addBias(Freq, PrefSpill); in addPrefSpill() 297 nodes[ob].addBias(Freq, PrefSpill); in addPrefSpill()
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