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Searched refs:addInvariantVarying (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DSymbolTable.h498 void addInvariantVarying(const std::string &originalName) in addInvariantVarying() function
DParseHelper.cpp1612 symbolTable.addInvariantVarying(std::string(identifier->c_str())); in parseInvariantDeclaration()