Searched refs:addPaint (Results 1 – 6 of 6) sorted by relevance
140 this->addPaint(paint); in recordSaveLayer()421 this->addPaint(paint); in onDrawPaint()430 this->addPaint(paint); in onDrawBehind()439 this->addPaint(paint); in onDrawPoints()451 this->addPaint(paint); in onDrawOval()462 this->addPaint(paint); in onDrawArc()474 this->addPaint(paint); in onDrawRect()496 this->addPaint(paint); in onDrawRegion()505 this->addPaint(paint); in onDrawRRect()515 this->addPaint(paint); in onDrawDRRect()[all …]
128 void addPaint(const SkPaint& paint) { this->addPaintPtr(&paint); } in addPaint() function
140 this->addPaint(paint); in recordSaveLayer()421 this->addPaint(paint); in onDrawPaint()430 this->addPaint(paint); in onDrawPoints()442 this->addPaint(paint); in onDrawOval()453 this->addPaint(paint); in onDrawArc()465 this->addPaint(paint); in onDrawRect()487 this->addPaint(paint); in onDrawRegion()496 this->addPaint(paint); in onDrawRRect()506 this->addPaint(paint); in onDrawDRRect()516 this->addPaint(paint); in onDrawPath()[all …]
212 this->addPaint(paint, res); in AutoElement()259 void addPaint(const SkPaint& paint, const Resources& resources);269 void SkSVGDevice::AutoElement::addPaint(const SkPaint& paint, const Resources& resources) { in addPaint() function in SkSVGDevice::AutoElement
209 this->addPaint(paint, res); in AutoElement()256 void addPaint(const SkPaint& paint, const Resources& resources);266 void SkSVGDevice::AutoElement::addPaint(const SkPaint& paint, const Resources& resources) { in addPaint() function in SkSVGDevice::AutoElement