Searched refs:addRecycledResource (Results 1 – 6 of 6) sorted by relevance
186 commandBuffer->addRecycledResource(fUniformDescriptorSet); in setAndBindUniforms()189 commandBuffer->addRecycledResource(fGeometryUniformBuffer->resource()); in setAndBindUniforms()192 commandBuffer->addRecycledResource(fFragmentUniformBuffer->resource()); in setAndBindUniforms()294 commandBuffer->addRecycledResource(fSamplerDescriptorSet); in setAndBindTextures()
118 void addRecycledResource(const GrVkRecycledResource* resource) { in addRecycledResource() function
283 this->addRecycledResource(recycled[i]); in bindDescriptorSets()
117 void addRecycledResource(const GrVkRecycledResource* resource) { in addRecycledResource() function
280 this->addRecycledResource(recycled[i]); in bindDescriptorSets()