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Searched refs:addShaderResources (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/svg/
DSkSVGDevice.cpp250 void addShaderResources(const SkPaint& paint, Resources* resources);
333 this->addShaderResources(paint, &resources); in addResources()
493 void SkSVGDevice::AutoElement::addShaderResources(const SkPaint& paint, Resources* resources) { in addShaderResources() function in SkSVGDevice::AutoElement
/external/skqp/src/svg/
DSkSVGDevice.cpp247 void addShaderResources(const SkPaint& paint, Resources* resources);
330 this->addShaderResources(paint, &resources); in addResources()
490 void SkSVGDevice::AutoElement::addShaderResources(const SkPaint& paint, Resources* resources) { in addShaderResources() function in SkSVGDevice::AutoElement