Searched refs:addShaderResources (Results 1 – 2 of 2) sorted by relevance
250 void addShaderResources(const SkPaint& paint, Resources* resources);333 this->addShaderResources(paint, &resources); in addResources()493 void SkSVGDevice::AutoElement::addShaderResources(const SkPaint& paint, Resources* resources) { in addShaderResources() function in SkSVGDevice::AutoElement
247 void addShaderResources(const SkPaint& paint, Resources* resources);330 this->addShaderResources(paint, &resources); in addResources()490 void SkSVGDevice::AutoElement::addShaderResources(const SkPaint& paint, Resources* resources) { in addShaderResources() function in SkSVGDevice::AutoElement