Searched refs:add_inventory (Results 1 – 6 of 6) sorted by relevance
245 if let Some(x) = args.inventory { builder.add_inventory(x); } in create()362 pub fn add_inventory(&mut self, inventory: flatbuffers::WIPOffset<flatbuffers::Vector<'b , u8>>) { in add_inventory() method
349 void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {390 builder_.add_inventory(inventory);
222 …void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) { fbb_.AddOffset(1…239 builder_.add_inventory(inventory);
1570 monster_builder.add_inventory(inventory);
990 if let Some(x) = args.inventory { builder.add_inventory(x); } in create()1477 pub fn add_inventory(&mut self, inventory: flatbuffers::WIPOffset<flatbuffers::Vector<'b , u8>>) { in add_inventory() method
1636 void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {1865 builder_.add_inventory(inventory);