Searched refs:add_str_to_glsl_main (Results 1 – 1 of 1) sorted by relevance
/external/virglrenderer/src/ |
D | vrend_shader.c | 496 static char *add_str_to_glsl_main(struct dump_ctx *ctx, const char *buf) in add_str_to_glsl_main() function 1419 sret = add_str_to_glsl_main(ctx, buf); in emit_cbuf_writes() 1431 sret = add_str_to_glsl_main(ctx, buf); in emit_a8_swizzle() 1481 sret = add_str_to_glsl_main(ctx, buf); in emit_alpha_test() 1492 sret = add_str_to_glsl_main(ctx, buf); in emit_pstipple_pass() 1496 sret = add_str_to_glsl_main(ctx, buf); in emit_pstipple_pass() 1510 sret = add_str_to_glsl_main(ctx, buf); in emit_color_select() 1514 sret = add_str_to_glsl_main(ctx, buf); in emit_color_select() 1525 sret = add_str_to_glsl_main(ctx, buf); in emit_prescale() 1616 sret = add_str_to_glsl_main(ctx, buf); in emit_so_movs() [all …]
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