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Searched refs:add_varying (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp411 void add_varying(int slot, const glsl_type *type, const char *name);
1300 builtin_variable_generator::add_varying(int slot, const glsl_type *type, in add_varying() function in __anonf17808ff0111::builtin_variable_generator
1333 add_varying(VARYING_SLOT_POS, vec4_t, "gl_Position"); in generate_varyings()
1343 add_varying(VARYING_SLOT_PSIZ, float_t, "gl_PointSize"); in generate_varyings()
1348 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1352 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1357 add_varying(VARYING_SLOT_TEX0, array(vec4_t, 0), "gl_TexCoord"); in generate_varyings()
1358 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1360 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1361 add_varying(VARYING_SLOT_COL1, vec4_t, "gl_SecondaryColor"); in generate_varyings()
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