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Searched refs:allocBlitMemory (Results 1 – 8 of 8) sorted by relevance

/external/skqp/src/core/
DSkBlitter.h136 virtual void* allocBlitMemory(size_t sz) { in allocBlitMemory() function
206 void* allocBlitMemory(size_t sz) override { in allocBlitMemory() function
207 return fBlitter->allocBlitMemory(sz); in allocBlitMemory()
240 void* allocBlitMemory(size_t sz) override { in allocBlitMemory() function
241 return fBlitter->allocBlitMemory(sz); in allocBlitMemory()
274 void* allocBlitMemory(size_t sz) override { in allocBlitMemory() function
275 return fBlitter->allocBlitMemory(sz); in allocBlitMemory()
DSkBlitter.cpp68 void* storage = this->allocBlitMemory(runSize * (sizeof(int16_t) + sizeof(SkAlpha))); in blitFatAntiRect()
107 void* storage = this->allocBlitMemory(runSize * (sizeof(int16_t) + sizeof(SkAlpha))); in blitCoverageDeltas()
DSkScan_AntiPath.cpp159 fRunsBuffer = realBlitter->allocBlitMemory(fRunsToBuffer * this->getRunsSz()); in SuperBlitter()
DSkScan_AAAPath.cpp408 fRunsBuffer = realBlitter->allocBlitMemory(fRunsToBuffer * this->getRunsSz()); in RunBasedAdditiveBlitter()
/external/skia/src/core/
DSkBlitter.h136 virtual void* allocBlitMemory(size_t sz) { in allocBlitMemory() function
206 void* allocBlitMemory(size_t sz) override { in allocBlitMemory() function
207 return fBlitter->allocBlitMemory(sz); in allocBlitMemory()
240 void* allocBlitMemory(size_t sz) override { in allocBlitMemory() function
241 return fBlitter->allocBlitMemory(sz); in allocBlitMemory()
274 void* allocBlitMemory(size_t sz) override { in allocBlitMemory() function
275 return fBlitter->allocBlitMemory(sz); in allocBlitMemory()
DSkBlitter.cpp69 void* storage = this->allocBlitMemory(runSize * (sizeof(int16_t) + sizeof(SkAlpha))); in blitFatAntiRect()
108 void* storage = this->allocBlitMemory(runSize * (sizeof(int16_t) + sizeof(SkAlpha))); in blitCoverageDeltas()
DSkScan_AntiPath.cpp159 fRunsBuffer = realBlitter->allocBlitMemory(fRunsToBuffer * this->getRunsSz()); in SuperBlitter()
DSkScan_AAAPath.cpp408 fRunsBuffer = realBlitter->allocBlitMemory(fRunsToBuffer * this->getRunsSz()); in RunBasedAdditiveBlitter()