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Searched refs:allocateAndBindMemory (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp1183 MovePtr<vk::Allocation> allocateAndBindMemory (Context& context, vk::VkBuffer buffer, vk::MemoryReq… in allocateAndBindMemory() function
1213 MovePtr<vk::Allocation> allocateAndBindMemory (Context& context, vk::VkImage image, vk::MemoryRequi… in allocateAndBindMemory() function
1302 …, m_posNdxMem (allocateAndBindMemory(context, *m_posNdxBuffer, vk::MemoryRequirement::HostVisibl… in ShaderCaseInstance()
1306 …, m_inputMem (m_inputLayout.size > 0 ? allocateAndBindMemory(context, *m_inputBuffer, vk::Memory… in ShaderCaseInstance()
1310 …, m_referenceMem (m_referenceLayout.size > 0 ? allocateAndBindMemory(context, *m_referenceBuffer,… in ShaderCaseInstance()
1314 …, m_uniformMem (m_uniformLayout.size > 0 ? allocateAndBindMemory(context, *m_uniformBuffer, vk::… in ShaderCaseInstance()
1345 m_rtMem[outNdx] = allocateAndBindMemory(context, *m_rtImage[outNdx], vk::MemoryRequirement::Any); in ShaderCaseInstance()
1349 …m_readImageMem[outNdx] = allocateAndBindMemory(context, *m_readImageBuffer[outNdx], vk::MemoryRequ… in ShaderCaseInstance()
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.cpp1735 de::MovePtr<vk::Allocation> allocateAndBindMemory (Context& context, vk::VkBuffer buffer, vk::Memor… in allocateAndBindMemory() function
1746 de::MovePtr<vk::Allocation> allocateAndBindMemory (Context& context, vk::VkImage image, vk::MemoryR… in allocateAndBindMemory() function
1873 …de::UniquePtr<Allocation> positionsAlloc (allocateAndBindMemory(m_context, *positionsBuffer, Me… in iterate()
1875 …de::UniquePtr<Allocation> indicesAlloc (allocateAndBindMemory(m_context, *indicesBuffer, Memory… in iterate()
1894 …de::UniquePtr<Allocation> colorImageAlloc (allocateAndBindMemory(m_context, *colorImage, Memory… in iterate()
1986 …de::UniquePtr<Allocation> readImageAlloc (allocateAndBindMemory(m_context, *readImageBuffer, vk… in iterate()
2097 …de::MovePtr<Allocation> alloc = allocateAndBindMemory(m_context, *buffer, vk::MemoryRequirement:… in addUniformData()
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationCrossInstanceSharingTests.cpp538 de::MovePtr<vk::Allocation> allocateAndBindMemory (const vk::DeviceInterface& vkd, in allocateAndBindMemory() function
588 de::MovePtr<vk::Allocation> allocateAndBindMemory (const vk::DeviceInterface& vkd, in allocateAndBindMemory() function
699 …de::MovePtr<vk::Allocation> allocation = allocateAndBindMemory(vkd, device, *image, externalType,… in createResource()
727 …de::MovePtr<vk::Allocation> allocation = allocateAndBindMemory(vkd, device, *buffer, externalType,… in createResource()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktAtomicOperationTests.cpp94 MovePtr<Allocation> allocateAndBindMemory (const DeviceInterface& vkd, VkDevice device, Allocator& … in allocateAndBindMemory() function
110 , m_allocation (allocateAndBindMemory (context.getDeviceInterface(), in Buffer()
DvktOpaqueTypeIndexingTests.cpp103 MovePtr<Allocation> allocateAndBindMemory (const DeviceInterface& vkd, VkDevice device, Allocator& … in allocateAndBindMemory() function
119 , m_allocation (allocateAndBindMemory (context.getDeviceInterface(), in Buffer()
506 de::MovePtr<Allocation> allocateAndBindMemory (const DeviceInterface& vkd, VkDevice device, Allocat… in allocateAndBindMemory() function
546 …, m_allocation (allocateAndBindMemory (context.getDeviceInterface(), context.getDevice(), context.… in TestImage()
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
DvktSSBOLayoutCase.cpp2062 de::MovePtr<vk::Allocation> allocateAndBindMemory (Context& context, vk::VkBuffer buffer, vk::Memor… in allocateAndBindMemory() function
2153 …de::UniquePtr<vk::Allocation> acBufferAlloc (allocateAndBindMemory(m_context, *acBuffer, vk::Memor… in iterate()
2228 …de::MovePtr<vk::Allocation> alloc = allocateAndBindMemory(m_context, *buffer, vk::MemoryRequire… in iterate()
2260 …de::MovePtr<vk::Allocation> alloc = allocateAndBindMemory(m_context, *buffer, vk::MemoryRequire… in iterate()