Searched refs:allocate_renderbuffer_locked (Results 1 – 1 of 1) sorted by relevance
1324 allocate_renderbuffer_locked(struct gl_context *ctx, GLuint renderbuffer, in allocate_renderbuffer_locked() function1371 newRb = allocate_renderbuffer_locked(ctx, renderbuffer, in bind_renderbuffer()1732 allocate_renderbuffer_locked(ctx, name, func); in create_render_buffers()