Searched refs:alwaysClearStencil (Results 1 – 6 of 6) sorted by relevance
21 if (sb && (sb->isDirty() || fRenderTarget->alwaysClearStencil())) { in begin()
23 bool alwaysClearStencil() const override { return 0 == fRTFBOID; } in alwaysClearStencil() function
20 if (sb && (sb->isDirty() || fRenderTarget->alwaysClearStencil())) { in begin()
29 virtual bool alwaysClearStencil() const { return false; } in alwaysClearStencil() function