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Searched refs:angle0 (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fMultisampleTests.cpp514 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern() local
518 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f), in renderPattern()
993 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles; in iterate() local
997 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f), in iterate()
1408 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles; in drawPattern() local
1412 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f), in drawPattern()
/external/deqp/modules/gles3/functional/
Des3fMultisampleTests.cpp682 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern() local
686 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f), in renderPattern()
1152 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles; in iterate() local
1156 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f), in iterate()
1558 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles; in drawPattern() local
1562 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f), in drawPattern()
/external/deqp/modules/gles31/functional/
Des31fMultisampleTests.cpp496 const float angle0 = 2.0f*DE_PI * (float)triNdx / (float)numTriangles; in drawPattern() local
520 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f), in drawPattern()