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Searched refs:animations (Results 1 – 19 of 19) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DSpriteComponent.java76 final PhasedObjectManager animations = mAnimations; in update() local
80 animations.commitUpdates(); in update()
84 if (animations.getCount() > 0 && currentAnimIndex != -1) { in update()
93 mCurrentAnimation = (SpriteAnimation)animations.get(0); in update()
/external/skqp/tools/viewer/
DNIMASlide.cpp121 auto animations = const_cast<std::vector<std::string>&>(fActor->getAnimationNames()); in renderGUI() local
126 reinterpret_cast<void*>(&animations), in renderGUI()
127 animations.size(), in renderGUI()
/external/skia/tools/viewer/
DNIMASlide.cpp121 auto animations = const_cast<std::vector<std::string>&>(fActor->getAnimationNames()); in renderGUI() local
126 reinterpret_cast<void*>(&animations), in renderGUI()
127 animations.size(), in renderGUI()
/external/skqp/site/user/modules/
Dskottie.md4 Skia now offers a performant, secure native player for JSON animations derived
8 The player aims to build upon the Lottie player widely used for animations
15 Sample JSON animations
45 *Sample animations courtesy of the lottiefiles.com community
/external/skia/site/user/modules/
Dskottie.md4 Skia now offers a performant, secure native player for JSON animations derived
8 The player aims to build upon the Lottie player widely used for animations
15 Sample JSON animations
45 *Sample animations courtesy of the lottiefiles.com community
/external/skia/platform_tools/android/apps/skottie/src/main/java/org/skia/skottie/
DSkottieActivity.java190 int animations = mAnimations.size(); in addLottie() local
191 if (animations < mRowCount * mColumnCount) { in addLottie()
194 int row = animations / mColumnCount, column = animations % mColumnCount; in addLottie()
/external/skqp/platform_tools/android/apps/skottie/src/main/java/org/skia/skottie/
DSkottieActivity.java190 int animations = mAnimations.size(); in addLottie() local
191 if (animations < mRowCount * mColumnCount) { in addLottie()
194 int row = animations / mColumnCount, column = animations % mColumnCount; in addLottie()
/external/clang/test/Analysis/
Dsuperclass.m35 animations:(void (^)(void))animations
87 animations:(void (^)(void))animations
/external/python/pyasn1/docs/source/pyasn1/type/char/
Dvideotexstring.rst17 terminals (by 20-th century standards) to render ascii-art style pictures and animations.
/external/tensorflow/tensorflow/examples/ios/camera/
DCameraExampleViewController.mm143 animations:^{
148 animations:^{
181 animations:^{
186 animations:^{
/external/skqp/experimental/canvaskit/
DCHANGELOG.md47 - Exposed `SkPath.setVolatile`. Some animations see performance improvements by setting
/external/skia/modules/canvaskit/
DCHANGELOG.md81 - Exposed `SkPath.setVolatile`. Some animations see performance improvements by setting
/external/subsampling-scale-image-view/
DREADME.md70 * Optional uninterruptible animations
/external/tensorflow/tensorflow/lite/examples/ios/camera/
DCameraExampleViewController.mm250 animations:^{
255 animations:^{
/external/ImageMagick/Magick++/
DNEWS251 This is important in order to manipulate GIF animations.
/external/doclava/res/assets/templates-sdk/assets/js/
Dandroid_3p-bundle.js2682animations,l=h.duration,m=h.animated;m&&!k[m]&&!a.easing[m]&&(m="slide"),k[m]||(k[m]=function(a){t… property
/external/jline/src/src/test/resources/jline/example/
Denglish.gz
/external/cldr/tools/java/org/unicode/cldr/util/data/transforms/
Dinternal_raw_IPA-old.txt7668 animations %13585 ˌænəmˈeʃənz
Dinternal_raw_IPA.txt6579 animations %30076 ˌænəmˈeʃənz