Searched refs:applyUniformMatrix4fv (Results 1 – 2 of 2) sorted by relevance
257 bool applyUniformMatrix4fv(Device *device, GLint location, GLsizei count, const GLfloat *value);
1127 case GL_FLOAT_MAT4: applyUniformMatrix4fv(device, location, size, f); break; in applyUniforms()2338 …bool Program::applyUniformMatrix4fv(Device *device, GLint location, GLsizei count, const GLfloat *… in applyUniformMatrix4fv() function in es2::Program