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Searched refs:apply_perspective_to_coordinates (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/pdf/
DSkPDFGradientShader.cpp329 static void apply_perspective_to_coordinates(const SkMatrix& inversePerspectiveMatrix, in apply_perspective_to_coordinates() function
371 apply_perspective_to_coordinates(perspectiveRemover, function); in linearCode()
384 apply_perspective_to_coordinates(perspectiveRemover, function); in radialCode()
419 apply_perspective_to_coordinates(perspectiveRemover, function); in twoPointConicalCode()
/external/skia/src/pdf/
DSkPDFGradientShader.cpp329 static void apply_perspective_to_coordinates(const SkMatrix& inversePerspectiveMatrix, in apply_perspective_to_coordinates() function
371 apply_perspective_to_coordinates(perspectiveRemover, function); in linearCode()
384 apply_perspective_to_coordinates(perspectiveRemover, function); in radialCode()
419 apply_perspective_to_coordinates(perspectiveRemover, function); in twoPointConicalCode()