Searched refs:array_buffer_transfer_map_ (Results 1 – 2 of 2) sorted by relevance
176 IdentityMap<uint32_t, ZoneAllocationPolicy> array_buffer_transfer_map_; variable312 MaybeHandle<SimpleNumberDictionary> array_buffer_transfer_map_; variable
192 array_buffer_transfer_map_(isolate->heap(), in ValueSerializer()343 DCHECK(!array_buffer_transfer_map_.Find(array_buffer)); in TransferArrayBuffer()345 array_buffer_transfer_map_.Set(array_buffer, transfer_id); in TransferArrayBuffer()829 uint32_t* transfer_entry = array_buffer_transfer_map_.Find(array_buffer); in WriteJSArrayBuffer()1014 if (array_buffer_transfer_map_.ToHandle(&transfer_map_handle)) { in ~ValueDeserializer()1136 if (array_buffer_transfer_map_.is_null()) { in TransferArrayBuffer()1137 array_buffer_transfer_map_ = isolate_->global_handles()->Create( in TransferArrayBuffer()1141 array_buffer_transfer_map_.ToHandleChecked(); in TransferArrayBuffer()1146 array_buffer_transfer_map_ = in TransferArrayBuffer()1692 !array_buffer_transfer_map_.ToHandle(&transfer_map)) { in ReadTransferredJSArrayBuffer()