/external/swiftshader/src/Pipeline/ |
D | VertexShader.cpp | 36 attribType[i] = SpirvShader::ATTRIBTYPE_FLOAT; in VertexShader() 48 memcpy(attribType, vs->attribType, sizeof(attribType)); in VertexShader() 73 attribType[i] = SpirvShader::ATTRIBTYPE_FLOAT; in VertexShader() 163 attribType[inputIdx] = aType; in setInput() 193 return attribType[inputIdx]; in getAttribType()
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D | VertexShader.hpp | 35 …void setInput(int inputIdx, const Semantic& semantic, SpirvShader::AttribType attribType = SpirvSh… 59 SpirvShader::AttribType attribType[MAX_VERTEX_INPUTS]; member in sw::VertexShader
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D | VertexRoutine.cpp | 146 …bool isNativeFloatAttrib = (stream.attribType == SpirvShader::ATTRIBTYPE_FLOAT) || stream.normaliz… in readStream() 175 switch(stream.attribType) in readStream()
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/external/swiftshader/src/Shader/ |
D | VertexShader.cpp | 36 attribType[i] = ATTRIBTYPE_FLOAT; in VertexShader() 48 memcpy(attribType, vs->attribType, sizeof(attribType)); in VertexShader() 73 attribType[i] = ATTRIBTYPE_FLOAT; in VertexShader() 163 attribType[inputIdx] = aType; in setInput() 193 return attribType[inputIdx]; in getAttribType()
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D | VertexShader.hpp | 43 void setInput(int inputIdx, const Semantic& semantic, AttribType attribType = ATTRIBTYPE_FLOAT); 67 AttribType attribType[MAX_VERTEX_INPUTS]; member in sw::VertexShader
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D | VertexRoutine.cpp | 151 …bool isNativeFloatAttrib = (stream.attribType == VertexShader::ATTRIBTYPE_FLOAT) || stream.normali… in readStream() 180 switch(stream.attribType) in readStream()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 184 const rsg::VariableType& attribType = attribVar->getType(); in shadeVertices() local 185 const int numComponents = attribType.getNumElements(); in shadeVertices() 188 DE_ASSERT(attribType.isFloatOrVec() && de::inRange(numComponents, 1, 4)); in shadeVertices()
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/external/swiftshader/src/Device/ |
D | VertexProcessor.hpp | 77 unsigned int attribType : BITS(SpirvShader::ATTRIBTYPE_LAST); member
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D | VertexProcessor.cpp | 415 …state.input[i].attribType = context->vertexShader ? context->vertexShader->getAttribType(i) : Spir… in update()
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/external/swiftshader/tests/fuzzers/ |
D | VertexRoutineFuzzer.cpp | 176 state.input[i].attribType = bytecodeShader->getAttribType(i); in LLVMFuzzerTestOneInput()
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/external/swiftshader/src/Renderer/ |
D | VertexProcessor.hpp | 106 unsigned int attribType : BITS(VertexShader::ATTRIBTYPE_LAST); member
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D | VertexProcessor.cpp | 988 …state.input[i].attribType = context->vertexShader ? context->vertexShader->getAttribType(i) : Vert… in update()
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/external/deqp/modules/egl/ |
D | teglSyncTests.cpp | 374 template <typename createSyncFuncType, typename attribType> 385 const attribType attribList[] = in test() 548 template <typename createSyncFuncType, typename attribType> 559 attribType attribs[] = { in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fTransformFeedbackTests.cpp | 349 glu::VarType attribType = glu::getVarType(type, vecIter.getPath()); in genShaderSources() local 352 vtx << "in " << glu::declare(attribType, attribName.c_str()) << ";\n"; in genShaderSources()
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/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.cpp | 3325 sw::VertexShader::AttribType attribType = sw::VertexShader::ATTRIBTYPE_FLOAT; in attributeRegister() local 3329 attribType = sw::VertexShader::ATTRIBTYPE_INT; in attributeRegister() 3332 attribType = sw::VertexShader::ATTRIBTYPE_UINT; in attributeRegister() 3343 …etInput(index + i, sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, index + i, false), attribType); in attributeRegister()
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/external/error_prone/javac/ |
D | javac-9+181-r4173-1.jar | META-INF/
META-INF/MANIFEST.MF
META-INF/services/
META- ... |