Searched refs:avoidStencilBuffers (Results 1 – 18 of 18) sorted by relevance
163 if (context->contextPriv().caps()->avoidStencilBuffers() || in UseSWOnlyPath()214 SkASSERT(!context->contextPriv().caps()->avoidStencilBuffers()); in apply()265 context->contextPriv().caps()->avoidStencilBuffers() || in applyClipMask()285 if (context->contextPriv().caps()->avoidStencilBuffers() || in applyClipMask()
19 if (context->contextPriv().caps()->avoidStencilBuffers()) { in GrGetRandomStencil()
78 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; } in avoidStencilBuffers() function
164 if (context->priv().caps()->avoidStencilBuffers() || in UseSWOnlyPath()215 SkASSERT(!context->priv().caps()->avoidStencilBuffers()); in apply()267 context->priv().caps()->avoidStencilBuffers() || in applyClipMask()287 if (context->priv().caps()->avoidStencilBuffers() || in applyClipMask()
19 if (context->priv().caps()->avoidStencilBuffers()) { in GrGetRandomStencil()
56 return !this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers(); in canAttemptStencilAttachment()
198 if (this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers()) { in canAttemptStencilAttachment()
56 return !this->getGpu()->getContext()->contextPriv().caps()->avoidStencilBuffers(); in canAttemptStencilAttachment()
198 if (this->getGpu()->getContext()->contextPriv().caps()->avoidStencilBuffers()) { in canAttemptStencilAttachment()
25 if (caps.shaderCaps()->pathRenderingSupport() && !caps.avoidStencilBuffers()) { in Create()
644 (args.fCaps->avoidStencilBuffers() || args.fTargetIsWrappedVkSecondaryCB)) { in onCanDrawPath()
643 (args.fCaps->avoidStencilBuffers() || args.fTargetIsWrappedVkSecondaryCB)) { in onCanDrawPath()
947 if (gpu->caps()->avoidStencilBuffers()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
123 if (context->priv().caps()->avoidStencilBuffers()) {
878 if (gpu->caps()->avoidStencilBuffers()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
123 if (context->contextPriv().caps()->avoidStencilBuffers()) {