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Searched refs:avoidStencilBuffers (Results 1 – 18 of 18) sorted by relevance

/external/skqp/src/gpu/
DGrClipStackClip.cpp163 if (context->contextPriv().caps()->avoidStencilBuffers() || in UseSWOnlyPath()
214 SkASSERT(!context->contextPriv().caps()->avoidStencilBuffers()); in apply()
265 context->contextPriv().caps()->avoidStencilBuffers() || in applyClipMask()
285 if (context->contextPriv().caps()->avoidStencilBuffers() || in applyClipMask()
DGrDrawOpTest.cpp19 if (context->contextPriv().caps()->avoidStencilBuffers()) { in GrGetRandomStencil()
DGrCaps.h78 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; } in avoidStencilBuffers() function
/external/skia/src/gpu/
DGrClipStackClip.cpp164 if (context->priv().caps()->avoidStencilBuffers() || in UseSWOnlyPath()
215 SkASSERT(!context->priv().caps()->avoidStencilBuffers()); in apply()
267 context->priv().caps()->avoidStencilBuffers() || in applyClipMask()
287 if (context->priv().caps()->avoidStencilBuffers() || in applyClipMask()
DGrDrawOpTest.cpp19 if (context->priv().caps()->avoidStencilBuffers()) { in GrGetRandomStencil()
DGrCaps.h78 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; } in avoidStencilBuffers() function
/external/skia/src/gpu/gl/
DGrGLTextureRenderTarget.cpp56 return !this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers(); in canAttemptStencilAttachment()
DGrGLRenderTarget.cpp198 if (this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers()) { in canAttemptStencilAttachment()
/external/skqp/src/gpu/gl/
DGrGLTextureRenderTarget.cpp56 return !this->getGpu()->getContext()->contextPriv().caps()->avoidStencilBuffers(); in canAttemptStencilAttachment()
DGrGLRenderTarget.cpp198 if (this->getGpu()->getContext()->contextPriv().caps()->avoidStencilBuffers()) { in canAttemptStencilAttachment()
/external/skqp/src/gpu/ops/
DGrStencilAndCoverPathRenderer.cpp25 if (caps.shaderCaps()->pathRenderingSupport() && !caps.avoidStencilBuffers()) { in Create()
DGrDefaultPathRenderer.cpp644 (args.fCaps->avoidStencilBuffers() || args.fTargetIsWrappedVkSecondaryCB)) { in onCanDrawPath()
/external/skia/src/gpu/ops/
DGrStencilAndCoverPathRenderer.cpp25 if (caps.shaderCaps()->pathRenderingSupport() && !caps.avoidStencilBuffers()) { in Create()
DGrDefaultPathRenderer.cpp643 (args.fCaps->avoidStencilBuffers() || args.fTargetIsWrappedVkSecondaryCB)) { in onCanDrawPath()
/external/skia/tests/
DSurfaceTest.cpp947 if (gpu->caps()->avoidStencilBuffers()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
DResourceCacheTest.cpp123 if (context->priv().caps()->avoidStencilBuffers()) {
/external/skqp/tests/
DSurfaceTest.cpp878 if (gpu->caps()->avoidStencilBuffers()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
DResourceCacheTest.cpp123 if (context->contextPriv().caps()->avoidStencilBuffers()) {