Searched refs:bSmooth (Results 1 – 1 of 1) sorted by relevance
1176 bool bSmooth = false; in DrawPath() local1210 if (!bSmooth && points[i].X != points[i - 1].X && in DrawPath()1212 bSmooth = true; in DrawPath()1215 bSmooth = true; in DrawPath()1224 if (!bSmooth && points[i].X != points[startpoint].X && in DrawPath()1226 bSmooth = true; in DrawPath()1230 bSmooth = false; in DrawPath()1233 if (!bSmooth && (fill_mode & 3)) in DrawPath()1234 bSmooth = true; in DrawPath()1236 if (bSmooth || (pGraphState && pGraphState->m_LineWidth > 2)) in DrawPath()