Searched refs:backEndTextureRenderTarget (Results 1 – 8 of 8) sorted by relevance
36 GrBackendTexture backEndTextureRenderTarget; variable226 backEndTextureRenderTarget = backingTextureRenderTarget->getBackendTexture(); in setup_backend_objects()227 if (!backEndTextureRenderTarget.isValid()) { in setup_backend_objects()
42 backEndTextureRenderTarget, in draw()
28 extern GrBackendTexture backEndTextureRenderTarget;
275 #ToDo remove !fiddle below once backEndTextureRenderTarget is available ##
292 #ToDo remove !fiddle below once backEndTextureRenderTarget is available ##