Searched refs:backendTexture1 (Results 1 – 2 of 2) sorted by relevance
/external/skia/tests/ |
D | EGLImageTest.cpp | 68 GrBackendTexture backendTexture1; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local 74 cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 80 cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 90 backendTexture1 = in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 94 if (!backendTexture1.isValid() || !gpu1->isTestingOnlyBackendTexture(backendTexture1)) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 96 cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 101 if (!backendTexture1.getGLTextureInfo(&texInfo)) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 108 cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 116 cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 150 cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() [all …]
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/external/skqp/tests/ |
D | EGLImageTest.cpp | 68 GrBackendTexture backendTexture1; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local 74 cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 80 cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 90 backendTexture1 = in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 94 if (!backendTexture1.isValid() || !gpu1->isTestingOnlyBackendTexture(backendTexture1)) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 96 cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 101 if (!backendTexture1.getGLTextureInfo(&texInfo)) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 108 cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 116 cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 150 cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() [all …]
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