Searched refs:backtrack_sp (Results 1 – 1 of 1) sorted by relevance
105 static_cast<int>(backtrack_sp - backtrack_stack_base), \166 int* backtrack_sp = backtrack_stack_base; in RawMatch() local182 *backtrack_sp++ = current; in RawMatch()189 *backtrack_sp++ = Load32Aligned(pc + 4); in RawMatch()196 *backtrack_sp++ = registers[insn >> BYTECODE_SHIFT]; in RawMatch()217 static_cast<int>(backtrack_sp - backtrack_stack_base); in RawMatch()221 backtrack_sp = backtrack_stack_base + registers[insn >> BYTECODE_SHIFT]; in RawMatch()223 static_cast<int>(backtrack_sp - backtrack_stack_base); in RawMatch()228 --backtrack_sp; in RawMatch()229 current = *backtrack_sp; in RawMatch()[all …]