Searched refs:baseLevelSave (Results 1 – 3 of 3) sorted by relevance
698 fb_tex_blit.baseLevelSave = texObj->BaseLevel; in blitframebuffer_texture()858 if (blit->baseLevelSave != texObj->BaseLevel) in _mesa_meta_fb_tex_blit_end()860 &blit->baseLevelSave, false); in _mesa_meta_fb_tex_blit_end()
312 GLint baseLevelSave, maxLevelSave; member
3177 const GLint baseLevelSave = texObj->BaseLevel; in decompress_texture_image() local3196 &baseLevelSave, false); in decompress_texture_image()