Searched refs:baseTextureWidth (Results 1 – 1 of 1) sorted by relevance
2936 const deUint32 baseTextureWidth = unniceMipmapTextureSize[getBlockWidth(format)]; in getUnniceResolution() local2938 const deUint32 baseTextureWidthLevels = deLog2Floor32(baseTextureWidth); in getUnniceResolution()2942 const deUint32 width = baseTextureWidth * widthMultiplier; in getUnniceResolution()