Searched refs:binary_format (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | program_binary.c | 75 GLenum *binary_format) in write_program_binary() argument 94 *binary_format = GL_PROGRAM_BINARY_FORMAT_MESA; in write_program_binary() 129 is_program_binary_valid(GLenum binary_format, const void *sha1, in is_program_binary_valid() argument 133 if (binary_format != GL_PROGRAM_BINARY_FORMAT_MESA) in is_program_binary_valid() 159 get_program_binary_payload(GLenum binary_format, const void *sha1, in get_program_binary_payload() argument 163 if (!is_program_binary_valid(binary_format, sha1, hdr, length)) in get_program_binary_payload() 195 GLenum binary_format, struct gl_shader_program *sh_prog) in read_program_payload() argument 229 GLenum *binary_format, GLvoid *binary) in _mesa_get_program_binary() argument 248 binary, buf_size, binary_format); in _mesa_get_program_binary() 266 GLenum binary_format, const GLvoid *binary, in _mesa_program_binary() argument [all …]
|
D | program_binary.h | 45 GLenum *binary_format, GLvoid *binary); 49 GLenum binary_format, const GLvoid *binary,
|
/external/libprotobuf-mutator/src/ |
D | CMakeLists.txt | 18 binary_format.cc
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.hpp | 99 void createFromBinary(const std::vector<glw::GLubyte>& binary, glw::GLenum binary_format); 101 void getBinary(std::vector<glw::GLubyte>& binary, glw::GLenum& binary_format) const;
|
D | gl4cShadingLanguage420PackTests.hpp | 278 void createFromBinary(const std::vector<glw::GLubyte>& binary, glw::GLenum binary_format); 282 void getBinary(std::vector<glw::GLubyte>& binary, glw::GLenum& binary_format) const;
|
D | gl4cShaderSubroutineTests.cpp | 400 void Utils::program::createFromBinary(const std::vector<GLubyte>& binary, GLenum binary_format) in createFromBinary() argument 409 gl.programBinary(m_program_object_id, binary_format, &binary[0], (GLsizei)binary.size()); in createFromBinary() 418 void Utils::program::getBinary(std::vector<GLubyte>& binary, GLenum& binary_format) const in getBinary() 432 …gl.getProgramBinary(m_program_object_id, (GLsizei)binary.size(), &length, &binary_format, &binary[… in getBinary() 7633 GLenum binary_format; in iterate() local 7635 program.getBinary(program_binary, binary_format); in iterate() 7637 program.createFromBinary(program_binary, binary_format); in iterate()
|
D | gl4cShadingLanguage420PackTests.cpp | 18178 void Utils::program::createFromBinary(const std::vector<GLubyte>& binary, GLenum binary_format) in createFromBinary() argument 18187 …gl.programBinary(m_program_object_id, binary_format, &binary[0], static_cast<GLsizei>(binary.size(… in createFromBinary() 18207 void Utils::program::getBinary(std::vector<GLubyte>& binary, GLenum& binary_format) const in getBinary() 18221 …ary(m_program_object_id, static_cast<GLsizei>(binary.size()), &length, &binary_format, &binary[0]); in getBinary()
|