Searched refs:bindIOSurfaceToTexture (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 1568 …void bindIOSurfaceToTexture(EGLClientBuffer buffer, EGLint width, EGLint height, EGLint plane, GLe… in bindIOSurfaceToTexture() function in IOSurfaceClientBufferTest 1606 …bindIOSurfaceToTexture(clientBufferWrapper.getClientBuffer(), 1, 1, 0, internalFormat, type, &pbuf… in doClearTest() 1644 …bindIOSurfaceToTexture(clientBufferWrapper.getClientBuffer(), 1, 1, 0, internalFormat, type, &pbuf… in doSampleTest()
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