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Searched refs:bind_fs (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_context.h83 void *bind_vs, *bind_fs; member
Detnaviv_clear_blit.c57 util_blitter_save_fragment_shader(ctx->blitter, ctx->shader.bind_fs); in etna_blit_save_state()
Detnaviv_shader.c418 ctx->shader.bind_fs = hwcso; in etna_bind_fs_state()
Detnaviv_context.c134 ctx->shader.fs = etna_shader_variant(ctx->shader.bind_fs, key, &ctx->debug); in etna_get_fs()
/external/mesa3d/src/gallium/drivers/vc5/
Dvc5_program.c348 key->base.shader_state = vc5->prog.bind_fs; in vc5_update_compiled_fs()
553 vc5->prog.bind_fs = hwcso; in vc5_fp_state_bind()
Dvc5_blit.c179 util_blitter_save_fragment_shader(vc5->blitter, vc5->prog.bind_fs); in vc5_blitter_save()
Dvc5_context.h155 struct vc5_uncompiled_shader *bind_vs, *bind_fs; member
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_context.h194 struct vc4_uncompiled_shader *bind_vs, *bind_fs; member
Dvc4_blit.c173 util_blitter_save_fragment_shader(vc4->blitter, vc4->prog.bind_fs); in vc4_blitter_save()
Dvc4_program.c2733 key->base.shader_state = vc4->prog.bind_fs; in vc4_update_compiled_fs()
2937 vc4->prog.bind_fs = hwcso; in vc4_fp_state_bind()