Searched refs:bindable_state (Results 1 – 1 of 1) sorted by relevance
3765 BINDABLE *bindable_state = nullptr; in PreCallRecordFreeMemory() local3768 bindable_state = GetImageState(reinterpret_cast<VkImage &>(obj.handle)); in PreCallRecordFreeMemory()3771 bindable_state = GetBufferState(reinterpret_cast<VkBuffer &>(obj.handle)); in PreCallRecordFreeMemory()3778 assert(bindable_state); in PreCallRecordFreeMemory()3779 bindable_state->binding.mem = MEMORY_UNBOUND; in PreCallRecordFreeMemory()3780 bindable_state->UpdateBoundMemorySet(); in PreCallRecordFreeMemory()