Searched refs:bindingPoint (Results 1 – 9 of 9) sorted by relevance
1644 const int bindingPoint = 0; in runComputeShader() local1647 …cu::TestLog::Message << "Binding command buffer to binding point " << bindingPoint << tcu::TestLog… in runComputeShader()1648 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_cmdBufferID); in runComputeShader()1656 const int bindingPoint = (m_computeCmd) ? (1) : (0); in runComputeShader() local1659 …< tcu::TestLog::Message << "Binding data buffer to binding point " << bindingPoint << tcu::TestLog… in runComputeShader()1660 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_dataBufferID); in runComputeShader()1668 …const int bindingPoint = (m_computeCmd && m_computeData) ? (2) : (m_computeCmd || m_computeData)… in runComputeShader() local1671 … tcu::TestLog::Message << "Binding index buffer to binding point " << bindingPoint << tcu::TestLog… in runComputeShader()1672 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_indexBufferID); in runComputeShader()1805 const int bindingPoint = 0; in runComputeShader() local[all …]
944 void generateDeclaration (std::ostream& src, const BufferBlock& block, int bindingPoint) in generateDeclaration() argument951 src << "binding = " << bindingPoint; in generateDeclaration()1306 int bindingPoint = 0; in generateComputeShader() local1311 generateDeclaration(src, block, bindingPoint); in generateComputeShader()1313 bindingPoint += block.isArray() ? block.getArraySize() : 1; in generateComputeShader()1316 if (bindingPoint > maxShaderStorageBufferBindings) in generateComputeShader()1320 if (bindingPoint > maxComputeShaderStorageBlocks) in generateComputeShader()2243 int bindingPoint = 0; in iterate() local2260 …gl.bindBufferRange(GL_SHADER_STORAGE_BUFFER, bindingPoint, buffers[blockLoc.index].buffer, blockLo… in iterate()2263 bindingPoint += 1; in iterate()
276 …st char* name, const char* desc, glw::GLenum queryTarget, glw::GLenum bindingPoint, QueryType veri…285 …st char* name, const char* desc, glw::GLenum queryTarget, glw::GLenum bindingPoint, QueryType veri… in BufferBindingCase() argument288 , m_bindingPoint (bindingPoint) in BufferBindingCase()
1018 …void initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, const Vec4& colo…1156 void SamplerBindingRenderCase::initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, … in initializeTexture() argument1160 gl.activeTexture(GL_TEXTURE0 + bindingPoint); in initializeTexture()
291 glw::GLint bindingPoint; in getBindingPoints() local295 m_gl.getUniformiv(getProgram(), location, &bindingPoint); in getBindingPoints()299 bindingPoints[it->first] = bindingPoint; in getBindingPoints()306 virtual bool setBindingPoints(StringVector list, glw::GLint bindingPoint) const in setBindingPoints()315 m_gl.uniform1i(it->second, bindingPoint); in setBindingPoints()2968 bool setBindingPoints(StringVector list, glw::GLint bindingPoint) const in setBindingPoints()2980 gl().uniformBlockBinding(getProgram(), blockIndex, bindingPoint); in setBindingPoints()3160 bool setBindingPoints(StringVector list, glw::GLint bindingPoint) const in setBindingPoints()3170 gl().shaderStorageBlockBinding(getProgram(), blockIndex, bindingPoint); in setBindingPoints()
2413 DataBuffer** bindingPoint = DE_NULL; in setBufferBinding() local2418 case GL_ARRAY_BUFFER: bindingPoint = &m_arrayBufferBinding; break; in setBufferBinding()2419 case GL_COPY_READ_BUFFER: bindingPoint = &m_copyReadBufferBinding; break; in setBufferBinding()2420 case GL_COPY_WRITE_BUFFER: bindingPoint = &m_copyWriteBufferBinding; break; in setBufferBinding()2421 case GL_DRAW_INDIRECT_BUFFER: bindingPoint = &m_drawIndirectBufferBinding; break; in setBufferBinding()2422 …case GL_ELEMENT_ARRAY_BUFFER: bindingPoint = &vertexArrayObject->m_elementArrayBufferBinding; br… in setBufferBinding()2423 case GL_PIXEL_PACK_BUFFER: bindingPoint = &m_pixelPackBufferBinding; break; in setBufferBinding()2424 case GL_PIXEL_UNPACK_BUFFER: bindingPoint = &m_pixelUnpackBufferBinding; break; in setBufferBinding()2425 case GL_TRANSFORM_FEEDBACK_BUFFER: bindingPoint = &m_transformFeedbackBufferBinding; break; in setBufferBinding()2426 case GL_UNIFORM_BUFFER: bindingPoint = &m_uniformBufferBinding; break; in setBufferBinding()[all …]
1083 void generateDeclaration (std::ostream& src, const BufferBlock& block, int bindingPoint) in generateDeclaration() argument1089 src << "binding = " << bindingPoint; in generateDeclaration()
META-INF/MANIFEST.MF META-INF/ECLIPSE_.SF META-INF/ECLIPSE_ ...
META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...