Searched refs:bindingsFlags (Results 1 – 1 of 1) sorted by relevance
328 vector<VkDescriptorBindingFlagsEXT> &bindingsFlags = randomLayout.layoutBindingFlags[s]; in generateRandomLayout() local339 bindingsFlags = vector<VkDescriptorBindingFlagsEXT>(numBindings); in generateRandomLayout()468 vector<VkDescriptorBindingFlagsEXT> &bindingsFlags = randomLayout.layoutBindingFlags[s]; in generateRandomLayout() local480 bindingsFlags[bindings.size()-1] |= VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT; in generateRandomLayout()502 vector<VkDescriptorBindingFlagsEXT> bindingsFlags = randomLayout.layoutBindingFlags[s]; in initPrograms() local560 (bindingsFlags[b] & VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT)) in initPrograms()876 vector<VkDescriptorBindingFlagsEXT> &bindingsFlags = randomLayout.layoutBindingFlags[s]; in iterate() local899 bindingsFlags[b] |= VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT; in iterate()906 bindingsFlags[b] &= ~VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT; in iterate()917 …bindings.empty() ? DE_NULL : &bindingsFlags[0], // const VkDescriptorBindingFlagsEXT* pBindi… in iterate()[all …]