Searched refs:blendConst (Results 1 – 6 of 6) sorted by relevance
189 SkPMColor4f blendConst = swizzle.applyTo(blendInfo.fBlendConstant);191 [renderCmdEncoder setBlendColorRed: blendConst.fR192 green: blendConst.fG193 blue: blendConst.fB194 alpha: blendConst.fA];
628 SkPMColor4f blendConst = swizzle.applyTo(blendInfo.fBlendConstant); in SetDynamicBlendConstantState() local629 floatColors[0] = blendConst.fR; in SetDynamicBlendConstantState()630 floatColors[1] = blendConst.fG; in SetDynamicBlendConstantState()631 floatColors[2] = blendConst.fB; in SetDynamicBlendConstantState()632 floatColors[3] = blendConst.fA; in SetDynamicBlendConstantState()
639 SkPMColor4f blendConst = swizzle.applyTo(blendInfo.fBlendConstant); in SetDynamicBlendConstantState() local640 floatColors[0] = blendConst.fR; in SetDynamicBlendConstantState()641 floatColors[1] = blendConst.fG; in SetDynamicBlendConstantState()642 floatColors[2] = blendConst.fB; in SetDynamicBlendConstantState()643 floatColors[3] = blendConst.fA; in SetDynamicBlendConstantState()
2927 SkPMColor4f blendConst = swizzle.applyTo(blendInfo.fBlendConstant); in flushBlend() local2928 if (!fHWBlendState.fConstColorValid || fHWBlendState.fConstColor != blendConst) { in flushBlend()2929 GL_CALL(BlendColor(blendConst.fR, blendConst.fG, blendConst.fB, blendConst.fA)); in flushBlend()2930 fHWBlendState.fConstColor = blendConst; in flushBlend()
2915 SkPMColor4f blendConst = swizzle.applyTo(blendInfo.fBlendConstant); in flushBlend() local2916 if (!fHWBlendState.fConstColorValid || fHWBlendState.fConstColor != blendConst) { in flushBlend()2917 GL_CALL(BlendColor(blendConst.fR, blendConst.fG, blendConst.fB, blendConst.fA)); in flushBlend()2918 fHWBlendState.fConstColor = blendConst; in flushBlend()