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Searched refs:boolLoc (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp1304 const GLint boolLoc = glGetUniformLocation(glProg, "u_boolVar"); in setUniformsRandom() local
1311 glUniform1i(boolLoc, GL_TRUE); in setUniformsRandom()