Searched refs:boolV (Results 1 – 3 of 3) sorted by relevance
283 bool boolV[4]; member592 result << (value.val.boolV[i] ? "true" : "false"); in shaderVarValueStr()625 result << (value.val.boolV[i] ? "true" : "false"); in apiVarValueStr()664 result.val.boolV[i] = rnd.getBool(); in generateRandomVarValue()720 if (a.val.boolV[i] != b.val.boolV[i]) in apiVarValueEquals()748 if (boolValue.val.boolV[i]) in getRandomBoolRepresentation()762 if (boolValue.val.boolV[i]) in getRandomBoolRepresentation()772 if (boolValue.val.boolV[i]) in getRandomBoolRepresentation()1308 value.val.boolV[i] = value.val.intV[i] != 0; in getUniforms()1314 value.val.boolV[i] = value.val.uintV[i] != 0; in getUniforms()[all …]
242 bool boolV[4]; member534 result << (value.val.boolV[i] ? "true" : "false"); in shaderVarValueStr()565 result << (value.val.boolV[i] ? "true" : "false"); in apiVarValueStr()599 result.val.boolV[i] = rnd.getBool(); in generateRandomVarValue()633 result.val.boolV[i] = false; in generateZeroVarValue()670 if (a.val.boolV[i] != b.val.boolV[i]) in apiVarValueEquals()698 if (boolValue.val.boolV[i]) in getRandomBoolRepresentation()712 if (boolValue.val.boolV[i]) in getRandomBoolRepresentation()1389 value.val.boolV[i] = value.val.intV[i] != 0; in getUniforms()1395 value.val.boolV[i] = value.val.floatV[i] != 0.0f; in getUniforms()[all …]
303 bool boolV[4]; member641 result << (value.val.boolV[i] ? "true" : "false"); in shaderVarValueStr()674 result << (value.val.boolV[i] ? "true" : "false"); in apiVarValueStr()713 result.val.boolV[i] = rnd.getBool(); in generateRandomVarValue()765 result.val.boolV[i] = false; in generateZeroVarValue()821 if (a.val.boolV[i] != b.val.boolV[i]) in apiVarValueEquals()849 if (boolValue.val.boolV[i]) in getRandomBoolRepresentation()863 if (boolValue.val.boolV[i]) in getRandomBoolRepresentation()873 if (boolValue.val.boolV[i]) in getRandomBoolRepresentation()1749 value.val.boolV[i] = value.val.intV[i] != 0; in getUniforms()[all …]