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Searched refs:borderColor4 (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.cpp299 …texture.borderColor4[0][0] = texture.borderColor4[0][1] = texture.borderColor4[0][2] = texture.bor… in setBorderColor()
300 …texture.borderColor4[1][0] = texture.borderColor4[1][1] = texture.borderColor4[1][2] = texture.bor… in setBorderColor()
301 …texture.borderColor4[2][0] = texture.borderColor4[2][1] = texture.borderColor4[2][2] = texture.bor… in setBorderColor()
302 …texture.borderColor4[3][0] = texture.borderColor4[3][1] = texture.borderColor4[3][2] = texture.bor… in setBorderColor()
DSampler.hpp53 word4 borderColor4[4]; member
/external/swiftshader/src/Device/
DSampler.cpp296 …texture.borderColor4[0][0] = texture.borderColor4[0][1] = texture.borderColor4[0][2] = texture.bor… in setBorderColor()
297 …texture.borderColor4[1][0] = texture.borderColor4[1][1] = texture.borderColor4[1][2] = texture.bor… in setBorderColor()
298 …texture.borderColor4[2][0] = texture.borderColor4[2][1] = texture.borderColor4[2][2] = texture.bor… in setBorderColor()
299 …texture.borderColor4[3][0] = texture.borderColor4[3][1] = texture.borderColor4[3][2] = texture.bor… in setBorderColor()
DSampler.hpp53 word4 borderColor4[4]; member
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp567 …sk & c.x) | (~borderMask & (*Pointer<Short4>(texture + OFFSET(Texture,borderColor4[0])) >> (hasUns… in sampleFilter()
568 …sk & c.y) | (~borderMask & (*Pointer<Short4>(texture + OFFSET(Texture,borderColor4[1])) >> (hasUns… in sampleFilter()
569 …sk & c.z) | (~borderMask & (*Pointer<Short4>(texture + OFFSET(Texture,borderColor4[2])) >> (hasUns… in sampleFilter()
570 …sk & c.w) | (~borderMask & (*Pointer<Short4>(texture + OFFSET(Texture,borderColor4[3])) >> (hasUns… in sampleFilter()
/external/swiftshader/src/Shader/
DSamplerCore.cpp658 …sk & c.x) | (~borderMask & (*Pointer<Short4>(texture + OFFSET(Texture,borderColor4[0])) >> (hasUns… in sampleFilter()
659 …sk & c.y) | (~borderMask & (*Pointer<Short4>(texture + OFFSET(Texture,borderColor4[1])) >> (hasUns… in sampleFilter()
660 …sk & c.z) | (~borderMask & (*Pointer<Short4>(texture + OFFSET(Texture,borderColor4[2])) >> (hasUns… in sampleFilter()
661 …sk & c.w) | (~borderMask & (*Pointer<Short4>(texture + OFFSET(Texture,borderColor4[3])) >> (hasUns… in sampleFilter()