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Searched refs:border_fallback (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_tex.c138 t->border_fallback = (is_clamp && is_clamp_to_border); in radeonSetTexWrap()
414 t->border_fallback = GL_FALSE; in radeonNewTextureObject()
Dradeon_common_context.h212 GLboolean border_fallback; member
Dradeon_texstate.c1030 FALLBACK( rmesa, RADEON_FALLBACK_BORDER_MODE, t->border_fallback ); in radeon_validate_texture()
1033 return !t->border_fallback; in radeon_validate_texture()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_common_context.h212 GLboolean border_fallback; member
Dr200_tex.c182 t->border_fallback = (is_clamp && is_clamp_to_border); in r200SetTexWrap()
Dr200_texstate.c1443 FALLBACK( rmesa, RADEON_FALLBACK_BORDER_MODE, t->border_fallback ); in r200_validate_texture()
1445 return !t->border_fallback; in r200_validate_texture()