/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 205 int bottomHeight = viewport.height / 2; in iterate() local 206 int topHeight = viewport.height - bottomHeight; in iterate() 229 gl.viewport(viewport.x, viewport.y, leftWidth, bottomHeight); in iterate() 234 …ess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight), in iterate() 240 gl.viewport(viewport.x+leftWidth, viewport.y, rightWidth, bottomHeight); in iterate() 245 …enceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, bottomHeight), in iterate() 264 gl.viewport(viewport.x, viewport.y+bottomHeight, leftWidth, topHeight); in iterate() 274 …ss(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, top… in iterate() 280 gl.viewport(viewport.x+leftWidth, viewport.y+bottomHeight, rightWidth, topHeight); in iterate() 285 …enceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, to… in iterate() [all …]
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 215 int bottomHeight = viewport.height / 2; in iterate() local 216 int topHeight = viewport.height - bottomHeight; in iterate() 239 gl.viewport(viewport.x, viewport.y, leftWidth, bottomHeight); in iterate() 244 …ess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight), in iterate() 250 gl.viewport(viewport.x+leftWidth, viewport.y, rightWidth, bottomHeight); in iterate() 255 …enceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, bottomHeight), in iterate() 274 gl.viewport(viewport.x, viewport.y+bottomHeight, leftWidth, topHeight); in iterate() 284 …ss(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, top… in iterate() 290 gl.viewport(viewport.x+leftWidth, viewport.y+bottomHeight, rightWidth, topHeight); in iterate() 295 …enceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, to… in iterate() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 670 const int bottomHeight = viewportHeight / 2; in iterate() local 671 const int topHeight = viewportHeight - bottomHeight; in iterate() 696 Render(Rect(0, 0, leftWidth, bottomHeight), 0, texMinScale, texMinOffset), in iterate() 697 Render(Rect(leftWidth, 0, rightWidth, bottomHeight), 0, texMagScale, texMagOffset), in iterate() 698 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset), in iterate() 699 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset) in iterate() 991 const int bottomHeight = viewportHeight / 2; in iterate() local 992 const int topHeight = viewportHeight - bottomHeight; in iterate() 1019 const int bottomCellHeight = isTopCell ? bottomHeight - cellOffsetY : defCellHeight; in iterate() 1033 …Render(Rect(cellOffsetX + 0, cellOffsetY + bottomHeight, leftCellWidth, topCellHeight), 1, tex… in iterate() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 570 const int bottomHeight = viewportHeight / 2; in iterate() local 571 const int topHeight = viewportHeight - bottomHeight; in iterate() 596 Render(Rect(0, 0, leftWidth, bottomHeight), 0, texMinScale, texMinOffset), in iterate() 597 Render(Rect(leftWidth, 0, rightWidth, bottomHeight), 0, texMagScale, texMagOffset), in iterate() 598 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset), in iterate() 599 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset) in iterate() 897 const int bottomHeight = viewportHeight / 2; in iterate() local 898 const int topHeight = viewportHeight - bottomHeight; in iterate() 925 const int bottomCellHeight = isTopCell ? bottomHeight - cellOffsetY : defCellHeight; in iterate() 939 …Render(Rect(cellOffsetX + 0, cellOffsetY + bottomHeight, leftCellWidth, topCellHeight), 1, tex… in iterate() [all …]
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