Searched refs:builtin_instr (Results 1 – 1 of 1) sorted by relevance
1008 static bool IsPointSizeWritten(shader_module const *src, spirv_inst_iter builtin_instr, spirv_inst_… in IsPointSizeWritten() argument1009 auto type = builtin_instr.opcode(); in IsPointSizeWritten()1010 uint32_t target_id = builtin_instr.word(1); in IsPointSizeWritten()1059 if (value == builtin_instr.word(2)) { in IsPointSizeWritten()