Searched refs:bytecode_offset_ (Results 1 – 4 of 4) sorted by relevance
20 bytecode_offset_(initial_offset), in BytecodeArrayAccessor()27 bytecode_offset_ = offset; in SetOffset()36 interpreter::Bytecodes::FromByte(bytecode_array_->get(bytecode_offset_)); in ApplyDebugBreak()40 bytecode_array_->set(bytecode_offset_, in ApplyDebugBreak()46 uint8_t current_byte = bytecode_array()->get(bytecode_offset_); in UpdateOperandScale()60 return bytecode_offset_ >= 0 && bytecode_offset_ < bytecode_array()->length(); in OffsetInBounds()66 bytecode_array()->get(bytecode_offset_ + current_prefix_offset()); in current_bytecode()85 bytecode_array()->GetFirstBytecodeAddress() + bytecode_offset_ + in GetUnsignedOperand()101 bytecode_array()->GetFirstBytecodeAddress() + bytecode_offset_ + in GetSignedOperand()151 bytecode_array()->GetFirstBytecodeAddress() + bytecode_offset_ + in GetRegisterOperand()[all …]
77 int current_offset() const { return bytecode_offset_; } in current_offset()125 int bytecode_offset_; variable
41 bytecode_offset_, MachineType::PointerRepresentation(), in InterpreterAssembler()90 (bytecode_offset_.value() == in BytecodeOffset()92 bytecode_offset_.Bind(ReloadBytecodeOffset()); in BytecodeOffset()94 return bytecode_offset_.value(); in BytecodeOffset()1302 bytecode_offset_.Bind(next_offset); in Advance()
425 CodeStubAssembler::Variable bytecode_offset_; variable