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Searched refs:cBias (Results 1 – 23 of 23) sorted by relevance

/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp137 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
143 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
144 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
159 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
394 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
412 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
427 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp147 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
153 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
154 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
169 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
408 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
426 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
441 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp593 const Vec4 cBias = fmtInfo.valueMin; in init() local
599 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
600 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
615 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
902 const Vec4 cBias = fmtInfo.valueMin; in init() local
920 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
935 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
1239 const Vec4 cBias = fmtInfo.valueMin; in init() local
1245 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
1246 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
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Des3fTextureFilteringTests.cpp195 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
201 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init()
202 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
217 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
475 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
493 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
508 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
761 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
786 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init()
787 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init()
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Des3fFboInvalidateTests.cpp467 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local
508 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render()
519 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias); in render()
542 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render()
834 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local
871 glClearBufferfv (GL_COLOR, 0, (Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render()
879 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render()
889 glClearBufferfv(GL_COLOR, 0, (Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render()
898 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render()
1212 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local
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Des3fTextureShadowTests.cpp489 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
511 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
526 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
782 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
792 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
793 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
808 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
Des3fTextureSpecificationTests.cpp1092 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
1093 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
1094 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
1162 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
1163 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
1164 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
1400 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
1401 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
1402 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
1830 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
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Des3fShaderTextureFunctionTests.cpp581 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
589 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture()
590 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture()
611 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
612 Vec4 cCorner = cBias + cScale*0.5f; in initTexture()
627 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture()
628 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture()
670 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
683 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture()
684 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture()
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Des3fTextureUnitTests.cpp879 Vec4 cBias = fmtInfo.valueMin; in init() local
912 …ess, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
Des3fTextureMipmapTests.cpp1143 const tcu::Vec4& cBias = fmtInfo.lookupBias; in init() local
1161 …tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias); in init()
2086 const tcu::Vec4& cBias = fmtInfo.lookupBias; in init() local
2101 …tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias); in init()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureFilteringTests.cpp119 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture2DFilteringTestInstance() local
138 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance()
139 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DFilteringTestInstance()
152 …(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in Texture2DFilteringTestInstance()
318 const tcu::Vec4 cBias = fmtInfo.valueMin; in TextureCubeFilteringTestInstance() local
345 …]->getLevel(levelNdx, face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in TextureCubeFilteringTestInstance()
359 …velNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in TextureCubeFilteringTestInstance()
540 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture2DArrayFilteringTestInstance() local
569 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance()
570 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance()
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DvktTextureShadowTests.cpp443 const tcu::Vec4 cBias = fmtInfo.valueMin; in TextureCubeShadowTestInstance() local
468 …]->getLevel(levelNdx, face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in TextureCubeShadowTestInstance()
482 …velNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in TextureCubeShadowTestInstance()
662 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture2DArrayShadowTestInstance() local
674 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance()
675 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance()
688 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in Texture2DArrayShadowTestInstance()
DvktTextureFilteringExplicitLodTests.cpp1125 const Vec4 cBias = fmtInfo.valueMin; in generate() local
1130 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate()
1131 const Vec4 gMax = Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in generate()
DvktTextureMipmapTests.cpp677 const tcu::Vec4& cBias = fmtInfo.lookupBias; in Texture3DMipmapTestInstance() local
691 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec()*cScale + cBias); in Texture3DMipmapTestInstance()
1475 const tcu::Vec4& cBias = fmtInfo.lookupBias; in Texture3DLodControlTestInstance() local
1489 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec()*cScale + cBias); in Texture3DLodControlTestInstance()
/external/deqp/modules/gles2/functional/
Des2fTextureFilteringTests.cpp177 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
183 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
184 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
199 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
440 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
458 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
473 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
Des2fVertexTextureTests.cpp493 const Vec4 cBias = fmtInfo.valueMin; in init() local
499 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
500 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
515 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
808 const Vec4 cBias = fmtInfo.valueMin; in init() local
826 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
841 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
Des2fShaderTextureFunctionTests.cpp335 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
343 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture()
344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture()
365 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
380 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture()
381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture()
Des2fTextureUnitTests.cpp685 Vec4 cBias = fmtInfo.valueMin; in init() local
717 …ess, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
/external/deqp/modules/gles31/functional/
Des31fTextureFilteringTests.cpp213 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
239 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init()
240 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init()
261 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init()
Des31fTextureSpecificationTests.cpp445 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
446 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
447 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
551 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
552 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
553 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
Des31fShaderFramebufferFetchTests.cpp254 const tcu::Vec4 cBias = fmtInfo.valueMin; in scaleColorValue() local
256 return tcu::RGBA(color).toVec() * cScale + cBias; in scaleColorValue()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp870 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
880 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture()
881 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture()
901 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
902 Vec4 cCorner = cBias + cScale*0.5f; in initTexture()
919 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture()
920 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture()
961 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
976 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture()
977 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture()
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/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp540 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
550 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in init()
551 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in init()
566 …hGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
567 tcu::RGBA(colorB).toVec() * cScale + cBias); in init()