/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 137 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 143 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 144 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 159 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 394 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 412 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 427 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 147 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 153 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 154 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 169 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 408 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 426 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 441 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 593 const Vec4 cBias = fmtInfo.valueMin; in init() local 599 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 600 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 615 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 902 const Vec4 cBias = fmtInfo.valueMin; in init() local 920 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 935 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 1239 const Vec4 cBias = fmtInfo.valueMin; in init() local 1245 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 1246 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() [all …]
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D | es3fTextureFilteringTests.cpp | 195 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 201 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() 202 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 217 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 475 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 493 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 508 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 761 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 786 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() 787 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() [all …]
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D | es3fFboInvalidateTests.cpp | 467 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local 508 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render() 519 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias); in render() 542 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render() 834 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local 871 glClearBufferfv (GL_COLOR, 0, (Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render() 879 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render() 889 glClearBufferfv(GL_COLOR, 0, (Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render() 898 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render() 1212 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local [all …]
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D | es3fTextureShadowTests.cpp | 489 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 511 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 526 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 782 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 792 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 793 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 808 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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D | es3fTextureSpecificationTests.cpp | 1092 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 1093 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1094 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1162 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 1163 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1164 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1400 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 1401 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1402 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1830 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local [all …]
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D | es3fShaderTextureFunctionTests.cpp | 581 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 589 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 590 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 611 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 612 Vec4 cCorner = cBias + cScale*0.5f; in initTexture() 627 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 628 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() 670 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 683 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 684 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() [all …]
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D | es3fTextureUnitTests.cpp | 879 Vec4 cBias = fmtInfo.valueMin; in init() local 912 …ess, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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D | es3fTextureMipmapTests.cpp | 1143 const tcu::Vec4& cBias = fmtInfo.lookupBias; in init() local 1161 …tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias); in init() 2086 const tcu::Vec4& cBias = fmtInfo.lookupBias; in init() local 2101 …tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias); in init()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringTests.cpp | 119 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture2DFilteringTestInstance() local 138 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() 139 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DFilteringTestInstance() 152 …(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in Texture2DFilteringTestInstance() 318 const tcu::Vec4 cBias = fmtInfo.valueMin; in TextureCubeFilteringTestInstance() local 345 …]->getLevel(levelNdx, face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in TextureCubeFilteringTestInstance() 359 …velNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in TextureCubeFilteringTestInstance() 540 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture2DArrayFilteringTestInstance() local 569 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() 570 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() [all …]
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D | vktTextureShadowTests.cpp | 443 const tcu::Vec4 cBias = fmtInfo.valueMin; in TextureCubeShadowTestInstance() local 468 …]->getLevel(levelNdx, face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in TextureCubeShadowTestInstance() 482 …velNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in TextureCubeShadowTestInstance() 662 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture2DArrayShadowTestInstance() local 674 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() 675 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() 688 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in Texture2DArrayShadowTestInstance()
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D | vktTextureFilteringExplicitLodTests.cpp | 1125 const Vec4 cBias = fmtInfo.valueMin; in generate() local 1130 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() 1131 const Vec4 gMax = Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in generate()
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D | vktTextureMipmapTests.cpp | 677 const tcu::Vec4& cBias = fmtInfo.lookupBias; in Texture3DMipmapTestInstance() local 691 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec()*cScale + cBias); in Texture3DMipmapTestInstance() 1475 const tcu::Vec4& cBias = fmtInfo.lookupBias; in Texture3DLodControlTestInstance() local 1489 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec()*cScale + cBias); in Texture3DLodControlTestInstance()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFilteringTests.cpp | 177 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 183 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 184 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 199 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 440 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 458 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 473 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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D | es2fVertexTextureTests.cpp | 493 const Vec4 cBias = fmtInfo.valueMin; in init() local 499 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 500 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 515 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 808 const Vec4 cBias = fmtInfo.valueMin; in init() local 826 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 841 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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D | es2fShaderTextureFunctionTests.cpp | 335 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 343 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 365 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 380 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture()
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D | es2fTextureUnitTests.cpp | 685 Vec4 cBias = fmtInfo.valueMin; in init() local 717 …ess, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 213 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 239 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() 240 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() 261 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init()
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D | es31fTextureSpecificationTests.cpp | 445 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 446 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 447 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 551 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 552 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 553 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
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D | es31fShaderFramebufferFetchTests.cpp | 254 const tcu::Vec4 cBias = fmtInfo.valueMin; in scaleColorValue() local 256 return tcu::RGBA(color).toVec() * cScale + cBias; in scaleColorValue()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 870 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 880 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 881 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 901 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 902 Vec4 cCorner = cBias + cScale*0.5f; in initTexture() 919 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 920 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() 961 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 976 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 977 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() [all …]
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/external/deqp/external/openglcts/modules/gles2/ |
D | es2cTexture3DTests.cpp | 540 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 550 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in init() 551 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in init() 566 …hGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec() * cScale + cBias, in init() 567 tcu::RGBA(colorB).toVec() * cScale + cBias); in init()
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