Searched refs:calculateTriangleCoverage (Results 1 – 2 of 2) sorted by relevance
120 CoverageType calculateTriangleCoverage (const tcu::Vec4& p0, const tcu::Vec4& p1, const tcu::Vec4& …
701 const CoverageType coverage = calculateTriangleCoverage(scene.triangles[triNdx].positions[0], in verifyTriangleGroupInterpolationWithInterpolator()2101 CoverageType calculateTriangleCoverage (const tcu::Vec4& p0, const tcu::Vec4& p1, const tcu::Vec4& … in calculateTriangleCoverage() function2319 const CoverageType coverage = calculateTriangleCoverage(scene.triangles[triNdx].positions[0], in verifyTriangleGroupRasterization()