Searched refs:clamp01 (Results 1 – 12 of 12) sorted by relevance
51 using sw::clamp01;
91 context->setAlphaFunc(func, clamp01(ref)); in AlphaFunc()3476 context->setSampleCoverageParams(es1::clamp01(value), invert != GL_FALSE); in SampleCoverage()3694 …context->setTextureEnvColor(clamp01(params[0]), clamp01(params[1]), clamp01(params[2]), clamp01(pa… in TexEnvfv()
192 z = clamp01(z); in clearDepth()
1752 float zNear = clamp01(mState.zNear); in applyRenderTarget()1753 float zFar = clamp01(mState.zFar); in applyRenderTarget()2688 float depth = clamp01(mState.depthClearValue); in clear()
53 using sw::clamp01;
317 …context->setBlendColor(es2::clamp01(red), es2::clamp01(green), es2::clamp01(blue), es2::clamp01(al… in BlendColor()4273 context->setSampleCoverageParams(es2::clamp01(value), invert != GL_FALSE); in SampleCoverage()
2761 float zNear = clamp01(mState.zNear); in applyRenderTarget()2762 float zFar = clamp01(mState.zFar); in applyRenderTarget()3447 float depth = clamp01(mState.depthClearValue); in clear()3518 float depth = clamp01(value); in clearDepthBuffer()
224 z = clamp01(z); in clearDepth()
194 inline float clamp01(float x) in clamp01() function
391 z = sw::clamp01(z); in Clear()
437 z = sw::clamp01(z); in Clear()