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Searched refs:clearStencil (Results 1 – 25 of 98) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fStencilTests.cpp150 static StencilOp clearStencil (int stencil) in clearStencil() function in deqp::gles3::Functional::StencilOp
235 context.clearStencil(op.stencil); in executeOps()
428 dst.push_back(StencilOp::clearStencil(targetStencil | ~mask)); in init()
451 dst.push_back(StencilOp::clearStencil(targetStencil-1)); in init()
455 dst.push_back(StencilOp::clearStencil(targetStencil)); in init()
462 dst.push_back(StencilOp::clearStencil(targetStencil+1)); in init()
466 dst.push_back(StencilOp::clearStencil(targetStencil)); in init()
471 dst.push_back(StencilOp::clearStencil((targetStencil-1)&maxStencil)); in init()
477 dst.push_back(StencilOp::clearStencil((targetStencil+1)&maxStencil)); in init()
484 dst.push_back(StencilOp::clearStencil(targetStencil)); in init()
[all …]
Des3fDepthStencilClearTests.cpp71 , clearStencil (0) in Clear()
81 int clearStencil; member
255 clear->clearStencil = rnd.getUint32(); in generateClears()
288 gl.clearStencil (0); in renderGL()
304 gl.clearStencil (clear->clearStencil); in renderGL()
480 …deUint32 newVal = ((oldVal & ~clear->stencilMask) | (clear->clearStencil & clear->stencilMask)) & … in renderReference()
Des3fRandomFragmentOpTests.cpp310 const int clearStencil = CLEAR_STENCIL; in iterate() local
329 m_callLogWrapper.glClearStencil(clearStencil); in iterate()
355 tcu::clearStencil (m_refStencilBuffer->getAccess(), clearStencil); in iterate()
Des3fFboRenderTest.cpp567 context.clearStencil(1); in render()
570 context.clearStencil(2); in render()
680 context.clearStencil(1); in render()
710 context.clearStencil(1); in render()
913 context.clearStencil(1); in render()
928 context.clearStencil(0); in render()
1224 context.clearStencil(1); in render()
1319 ctx.clearStencil(1); in render()
1405 ctx.clearStencil(0); in render()
/external/deqp/modules/gles2/functional/
Des2fStencilTests.cpp147 static StencilOp clearStencil (int stencil) in clearStencil() function in deqp::gles2::Functional::StencilOp
232 context.clearStencil(op.stencil); in executeOps()
425 dst.push_back(StencilOp::clearStencil(targetStencil | ~mask)); in init()
448 dst.push_back(StencilOp::clearStencil(targetStencil-1)); in init()
452 dst.push_back(StencilOp::clearStencil(targetStencil)); in init()
459 dst.push_back(StencilOp::clearStencil(targetStencil+1)); in init()
463 dst.push_back(StencilOp::clearStencil(targetStencil)); in init()
468 dst.push_back(StencilOp::clearStencil((targetStencil-1)&maxStencil)); in init()
474 dst.push_back(StencilOp::clearStencil((targetStencil+1)&maxStencil)); in init()
481 dst.push_back(StencilOp::clearStencil(targetStencil)); in init()
[all …]
Des2fDepthStencilClearTests.cpp71 , clearStencil (0) in Clear()
81 int clearStencil; member
252 clear->clearStencil = rnd.getUint32(); in generateClears()
285 gl.clearStencil (0); in renderGL()
301 gl.clearStencil (clear->clearStencil); in renderGL()
477 …deUint32 newVal = ((oldVal & ~clear->stencilMask) | (clear->clearStencil & clear->stencilMask)) & … in renderReference()
Des2fRandomFragmentOpTests.cpp310 const int clearStencil = CLEAR_STENCIL; in iterate() local
329 m_callLogWrapper.glClearStencil(clearStencil); in iterate()
355 tcu::clearStencil (m_refStencilBuffer->getAccess(), clearStencil); in iterate()
Des2fFboRenderTest.cpp1036 context.clearStencil(1); in render()
1039 context.clearStencil(2); in render()
1265 context.clearStencil(1); in render()
1296 context.clearStencil(1); in render()
1486 context.clearStencil(1); in render()
1511 context.clearStencil(0); in render()
1798 context.clearStencil(1); in render()
1908 ctx.clearStencil(1); in render()
1976 ctx.clearStencil(0); in render()
/external/swiftshader/src/Vulkan/
DVkFramebuffer.cpp55 bool clearStencil = (isStencil && (attachment.stencilLoadOp == VK_ATTACHMENT_LOAD_OP_CLEAR)); in clear() local
57 if(clearDepth || clearStencil) in clear()
61 (clearStencil ? VK_IMAGE_ASPECT_STENCIL_BIT : 0), in clear()
/external/deqp/external/vulkancts/framework/vulkan/
DvkCmdUtil.cpp137 const deUint32 clearStencil, in beginRenderPass() argument
143 makeClearValueDepthStencil(clearDepth, clearStencil), // attachment 1 in beginRenderPass()
DvkCmdUtil.hpp86 const deUint32 clearStencil,
/external/deqp/modules/glshared/
DglsScissorTests.cpp236 gl.clearStencil(0); in iterate()
257 gl.clearStencil(0); in iterate()
453 gl.clearStencil(123); in render()
799 const int clearStencil = 123; in render() local
809 case CLEAR_STENCIL: gl.clearBufferiv (GL_STENCIL, 0, &clearStencil); break; in render()
810 case CLEAR_DEPTH_STENCIL: gl.clearBufferfi (GL_DEPTH_STENCIL, 0, clearDepth, clearStencil); break; in render()
828 gl.stencilFunc(GL_EQUAL, clearStencil, ~0u); in render()
/external/deqp/modules/egl/
DteglImageUtil.cpp366 GLU_CHECK_GLW_CALL(gl, clearStencil(0)); in initializeStencilRbo()
368 tcu::clearStencil(ref.getLevel(0), 0); in initializeStencilRbo()
382 GLU_CHECK_GLW_CALL(gl, clearStencil(stencil)); in initializeStencilRbo()
385 tcu::clearStencil(tcu::getSubregion(ref.getLevel(0), 0, 0, size.x(), size.y()), stencil); in initializeStencilRbo()
/external/skia/src/gpu/gl/
DGrGLGpuCommandBuffer.cpp22 fGpu->clearStencil(fRenderTarget, 0x0); in begin()
/external/skqp/src/gpu/gl/
DGrGLGpuCommandBuffer.cpp21 fGpu->clearStencil(fRenderTarget, 0x0); in begin()
/external/deqp/framework/referencerenderer/
DrrMultisamplePixelBufferAccess.cpp239 void clearStencil (const MultisamplePixelBufferAccess& access, int stencil) in clearStencil() function
241 tcu::clearStencil(access.raw(), stencil); in clearStencil()
DrrMultisamplePixelBufferAccess.hpp101 void clearStencil (const MultisamplePixelBufferAccess& access, int stencil);
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.hpp51 void clearStencil(unsigned int stencil, unsigned int mask);
DDevice.cpp203 void Device::clearStencil(unsigned int stencil, unsigned int mask) in clearStencil() function in es1::Device
217 …stencilBuffer->clearStencil(stencil, mask, clearRect.x0, clearRect.y0, clearRect.width(), clearRec… in clearStencil()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dbackend_clear.cpp216 pHotTile->clearData[0] = pClear->clearStencil; in ProcessClearBE()
262 clearData[0] = pClear->clearStencil; in ProcessClearBE()
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp175 tcu::clearStencil(dst, 0u); in renderTestPatternReference()
600 tcu::clearStencil(levelAccess, levelNdx); in iterate()
686 tcu::clearStencil(texData.getLevelFace(0, face), stencilVal); in iterate()
846 gl.clearStencil(stencil); in iterate()
850 tcu::clearStencil(tcu::getSubregion(reference.getAccess(), x, y, clearW, clearH), stencil); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.cpp219 tcu::clearStencil(m_depthStencilBuffer.getAccess(), defaultClearStencil()); in ReferenceRenderer()
230 tcu::clearStencil(m_depthStencilBuffer.getAccess(), defaultClearStencil()); in ReferenceRenderer()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp60 void clearStencil(unsigned int stencil, unsigned int mask);
/external/skia/src/gpu/mtl/
DGrMtlGpuCommandBuffer.mm212 fRenderPassDesc.stencilAttachment.clearStencil = (1 << (stencilBitCount - 1));
214 fRenderPassDesc.stencilAttachment.clearStencil = 0;
/external/skqp/src/gpu/mtl/
DGrMtlGpuCommandBuffer.mm210 fRenderPassDesc.stencilAttachment.clearStencil = (1 << (stencilBitCount - 1));
212 fRenderPassDesc.stencilAttachment.clearStencil = 0;

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