/external/deqp/modules/gles3/functional/ |
D | es3fStencilTests.cpp | 150 static StencilOp clearStencil (int stencil) in clearStencil() function in deqp::gles3::Functional::StencilOp 235 context.clearStencil(op.stencil); in executeOps() 428 dst.push_back(StencilOp::clearStencil(targetStencil | ~mask)); in init() 451 dst.push_back(StencilOp::clearStencil(targetStencil-1)); in init() 455 dst.push_back(StencilOp::clearStencil(targetStencil)); in init() 462 dst.push_back(StencilOp::clearStencil(targetStencil+1)); in init() 466 dst.push_back(StencilOp::clearStencil(targetStencil)); in init() 471 dst.push_back(StencilOp::clearStencil((targetStencil-1)&maxStencil)); in init() 477 dst.push_back(StencilOp::clearStencil((targetStencil+1)&maxStencil)); in init() 484 dst.push_back(StencilOp::clearStencil(targetStencil)); in init() [all …]
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D | es3fDepthStencilClearTests.cpp | 71 , clearStencil (0) in Clear() 81 int clearStencil; member 255 clear->clearStencil = rnd.getUint32(); in generateClears() 288 gl.clearStencil (0); in renderGL() 304 gl.clearStencil (clear->clearStencil); in renderGL() 480 …deUint32 newVal = ((oldVal & ~clear->stencilMask) | (clear->clearStencil & clear->stencilMask)) & … in renderReference()
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D | es3fRandomFragmentOpTests.cpp | 310 const int clearStencil = CLEAR_STENCIL; in iterate() local 329 m_callLogWrapper.glClearStencil(clearStencil); in iterate() 355 tcu::clearStencil (m_refStencilBuffer->getAccess(), clearStencil); in iterate()
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D | es3fFboRenderTest.cpp | 567 context.clearStencil(1); in render() 570 context.clearStencil(2); in render() 680 context.clearStencil(1); in render() 710 context.clearStencil(1); in render() 913 context.clearStencil(1); in render() 928 context.clearStencil(0); in render() 1224 context.clearStencil(1); in render() 1319 ctx.clearStencil(1); in render() 1405 ctx.clearStencil(0); in render()
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/external/deqp/modules/gles2/functional/ |
D | es2fStencilTests.cpp | 147 static StencilOp clearStencil (int stencil) in clearStencil() function in deqp::gles2::Functional::StencilOp 232 context.clearStencil(op.stencil); in executeOps() 425 dst.push_back(StencilOp::clearStencil(targetStencil | ~mask)); in init() 448 dst.push_back(StencilOp::clearStencil(targetStencil-1)); in init() 452 dst.push_back(StencilOp::clearStencil(targetStencil)); in init() 459 dst.push_back(StencilOp::clearStencil(targetStencil+1)); in init() 463 dst.push_back(StencilOp::clearStencil(targetStencil)); in init() 468 dst.push_back(StencilOp::clearStencil((targetStencil-1)&maxStencil)); in init() 474 dst.push_back(StencilOp::clearStencil((targetStencil+1)&maxStencil)); in init() 481 dst.push_back(StencilOp::clearStencil(targetStencil)); in init() [all …]
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D | es2fDepthStencilClearTests.cpp | 71 , clearStencil (0) in Clear() 81 int clearStencil; member 252 clear->clearStencil = rnd.getUint32(); in generateClears() 285 gl.clearStencil (0); in renderGL() 301 gl.clearStencil (clear->clearStencil); in renderGL() 477 …deUint32 newVal = ((oldVal & ~clear->stencilMask) | (clear->clearStencil & clear->stencilMask)) & … in renderReference()
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D | es2fRandomFragmentOpTests.cpp | 310 const int clearStencil = CLEAR_STENCIL; in iterate() local 329 m_callLogWrapper.glClearStencil(clearStencil); in iterate() 355 tcu::clearStencil (m_refStencilBuffer->getAccess(), clearStencil); in iterate()
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D | es2fFboRenderTest.cpp | 1036 context.clearStencil(1); in render() 1039 context.clearStencil(2); in render() 1265 context.clearStencil(1); in render() 1296 context.clearStencil(1); in render() 1486 context.clearStencil(1); in render() 1511 context.clearStencil(0); in render() 1798 context.clearStencil(1); in render() 1908 ctx.clearStencil(1); in render() 1976 ctx.clearStencil(0); in render()
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/external/swiftshader/src/Vulkan/ |
D | VkFramebuffer.cpp | 55 bool clearStencil = (isStencil && (attachment.stencilLoadOp == VK_ATTACHMENT_LOAD_OP_CLEAR)); in clear() local 57 if(clearDepth || clearStencil) in clear() 61 (clearStencil ? VK_IMAGE_ASPECT_STENCIL_BIT : 0), in clear()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkCmdUtil.cpp | 137 const deUint32 clearStencil, in beginRenderPass() argument 143 makeClearValueDepthStencil(clearDepth, clearStencil), // attachment 1 in beginRenderPass()
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D | vkCmdUtil.hpp | 86 const deUint32 clearStencil,
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/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 236 gl.clearStencil(0); in iterate() 257 gl.clearStencil(0); in iterate() 453 gl.clearStencil(123); in render() 799 const int clearStencil = 123; in render() local 809 case CLEAR_STENCIL: gl.clearBufferiv (GL_STENCIL, 0, &clearStencil); break; in render() 810 case CLEAR_DEPTH_STENCIL: gl.clearBufferfi (GL_DEPTH_STENCIL, 0, clearDepth, clearStencil); break; in render() 828 gl.stencilFunc(GL_EQUAL, clearStencil, ~0u); in render()
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/external/deqp/modules/egl/ |
D | teglImageUtil.cpp | 366 GLU_CHECK_GLW_CALL(gl, clearStencil(0)); in initializeStencilRbo() 368 tcu::clearStencil(ref.getLevel(0), 0); in initializeStencilRbo() 382 GLU_CHECK_GLW_CALL(gl, clearStencil(stencil)); in initializeStencilRbo() 385 tcu::clearStencil(tcu::getSubregion(ref.getLevel(0), 0, 0, size.x(), size.y()), stencil); in initializeStencilRbo()
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/external/skia/src/gpu/gl/ |
D | GrGLGpuCommandBuffer.cpp | 22 fGpu->clearStencil(fRenderTarget, 0x0); in begin()
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/external/skqp/src/gpu/gl/ |
D | GrGLGpuCommandBuffer.cpp | 21 fGpu->clearStencil(fRenderTarget, 0x0); in begin()
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/external/deqp/framework/referencerenderer/ |
D | rrMultisamplePixelBufferAccess.cpp | 239 void clearStencil (const MultisamplePixelBufferAccess& access, int stencil) in clearStencil() function 241 tcu::clearStencil(access.raw(), stencil); in clearStencil()
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D | rrMultisamplePixelBufferAccess.hpp | 101 void clearStencil (const MultisamplePixelBufferAccess& access, int stencil);
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.hpp | 51 void clearStencil(unsigned int stencil, unsigned int mask);
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D | Device.cpp | 203 void Device::clearStencil(unsigned int stencil, unsigned int mask) in clearStencil() function in es1::Device 217 …stencilBuffer->clearStencil(stencil, mask, clearRect.x0, clearRect.y0, clearRect.width(), clearRec… in clearStencil()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | backend_clear.cpp | 216 pHotTile->clearData[0] = pClear->clearStencil; in ProcessClearBE() 262 clearData[0] = pClear->clearStencil; in ProcessClearBE()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 175 tcu::clearStencil(dst, 0u); in renderTestPatternReference() 600 tcu::clearStencil(levelAccess, levelNdx); in iterate() 686 tcu::clearStencil(texData.getLevelFace(0, face), stencilVal); in iterate() 846 gl.clearStencil(stencil); in iterate() 850 tcu::clearStencil(tcu::getSubregion(reference.getAccess(), x, y, clearW, clearH), stencil); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.cpp | 219 tcu::clearStencil(m_depthStencilBuffer.getAccess(), defaultClearStencil()); in ReferenceRenderer() 230 tcu::clearStencil(m_depthStencilBuffer.getAccess(), defaultClearStencil()); in ReferenceRenderer()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.hpp | 60 void clearStencil(unsigned int stencil, unsigned int mask);
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/external/skia/src/gpu/mtl/ |
D | GrMtlGpuCommandBuffer.mm | 212 fRenderPassDesc.stencilAttachment.clearStencil = (1 << (stencilBitCount - 1)); 214 fRenderPassDesc.stencilAttachment.clearStencil = 0;
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/external/skqp/src/gpu/mtl/ |
D | GrMtlGpuCommandBuffer.mm | 210 fRenderPassDesc.stencilAttachment.clearStencil = (1 << (stencilBitCount - 1)); 212 fRenderPassDesc.stencilAttachment.clearStencil = 0;
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