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Searched refs:cleared_and_retried (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc5/
Dvc5_bufmgr.c154 bool cleared_and_retried = false; in vc5_bo_alloc() local
165 !cleared_and_retried) { in vc5_bo_alloc()
166 cleared_and_retried = true; in vc5_bo_alloc()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_bufmgr.c223 bool cleared_and_retried = false; in vc4_bo_alloc() local
259 !cleared_and_retried) { in vc4_bo_alloc()
260 cleared_and_retried = true; in vc4_bo_alloc()