Searched refs:clip_locs (Results 1 – 1 of 1) sorted by relevance
282 GLuint clip_locs[8]; member1398 sprog->clip_locs[i] = glGetUniformLocation(prog_id, name); in add_shader_program()3857 … glUniform4fv(ctx->sub->prog->clip_locs[i], 1, (const GLfloat *)&ctx->sub->ucp_state.ucp[i]); in vrend_draw_vbo()