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/external/virglrenderer/src/
Dvrend_shader.c2294 char clipdistvec[4][64] = {}; in create_swizzled_clipdist() local
2325 snprintf(clipdistvec[cc], 64, "%sgl_in%s.%s[%d]", prefix, arrayname, cc_name, idx); in create_swizzled_clipdist()
2327 snprintf(clipdistvec[cc], 64, "%s%s%s[%d]", prefix, arrayname, cc_name, idx); in create_swizzled_clipdist()
2329 …lt, 255, "%s(vec4(%s,%s,%s,%s))", stypeprefix, clipdistvec[0], clipdistvec[1], clipdistvec[2], cli… in create_swizzled_clipdist()