D | vktSpvAsmComputeShaderCase.cpp | 69 bool coherent = false) in createBufferAndBindMemory() argument 97 …AllocationMp bufferMemory = allocator.allocate(requirements, coherent ? MemoryRequirement::Cohe… in createBufferAndBindMemory() 151 … VkDevice& device, Allocation* destAlloc, size_t numBytes, const void* data, bool coherent = false) in setMemory() argument 157 if (!coherent) in setMemory() 161 …nst VkDevice& device, Allocation* destAlloc, size_t numBytes, deUint8 value, bool coherent = false) in fillMemoryWithValue() argument 167 if (!coherent) in fillMemoryWithValue() 171 … (const DeviceInterface& vkdi, const VkDevice& device, Allocation* srcAlloc, bool coherent = false) in invalidateMemory() argument 173 if (!coherent) in invalidateMemory()
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