Searched refs:color4 (Results 1 – 8 of 8) sorted by relevance
26 float color4 = 0.0f)31 fColor4(color4) {} in nColorType()
892 fog.color4[0][0] = fogR; in setFogColor()893 fog.color4[0][1] = fogR; in setFogColor()894 fog.color4[0][2] = fogR; in setFogColor()895 fog.color4[0][3] = fogR; in setFogColor()897 fog.color4[1][0] = fogG; in setFogColor()898 fog.color4[1][1] = fogG; in setFogColor()899 fog.color4[1][2] = fogG; in setFogColor()900 fog.color4[1][3] = fogG; in setFogColor()902 fog.color4[2][0] = fogB; in setFogColor()903 fog.color4[2][1] = fogB; in setFogColor()[all …]
169 word4 color4[3]; member
26 vec4 color4;45 b[iid].color4 = vec4(4.0);
211 extern RGB const ((color4)[5]) = {};
27 MemberName 31(block) 3 "color4"
185 ; ?color4@@3QAY02$$CBNA186 ; FIXME-EXTRACONST: double const (*color4)[3]
1194 …current.x += As<Short4>(MulHigh(invFog, *Pointer<UShort4>(data + OFFSET(DrawData, fog.color4[0])))… in fogBlend()1195 …current.y += As<Short4>(MulHigh(invFog, *Pointer<UShort4>(data + OFFSET(DrawData, fog.color4[1])))… in fogBlend()1196 …current.z += As<Short4>(MulHigh(invFog, *Pointer<UShort4>(data + OFFSET(DrawData, fog.color4[2])))… in fogBlend()